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Here is a detail description of the lessons & tutorials on DVD 4 of the Combustion Complete DVD set.
To view a full size screen shot from the DVDs click on any picture. The size and quality you see in the full size image is the size and quality of the video on DVD set.
 
DVD 4 - 7:30

Participles – 2:30
Here you’ll learn about these powerful and fun tools called particles. You’ll learn how a particle can be an individual branch within a workspace, an operator or a new layer within your composite. Every option and tool is covered in-depth from emitters, libraries, behaviors, shapes, deflectors and all the settings available. You’ll learn how to create your own particles and alter and change the default particle types and of course I’ll be using my favorite particle type the famous “Cat Cannon”. In the end you'll use multiple emitters and particle types plus a couple deflectors to create a smoky, blazing fire taking place on a giant grill.

Timewarp – 1:00
Here’s another great new feature in Combustion 4 and by the end of this lesson you’ll have a full understanding of what it offers you. The basics are covered as far as the Timewarp UI and options. Then we start looking deeper into the controls as we create fast motion, slow motion reverse motion and ever popular freeze frame affect. We’ll look at the frame interpolations and explain why you’ll want to use the timeline to control keyframe interpolation. You’ll create an variable time warp starting with fast motion and heavy frame blending and then animation and changing to a slow motion and still frame affect before returning the time back to normal speed as a cheetah is casing down some dinner. We’ll also learn how to create some very cool time effects such as stop motion.

Edit Operator – 1:15
Here we look at this very powerful but often misunderstood tool in Combustion. The edit operator allows you to perform basic editing within Combustion, from trimming, cutting, slipping to sliding multiple clips all on an editing timeline. You’ll learn how to apply an edit operator to existing footage and import more footage to edit and how to open footage directing in to an edit branch. The Edit UI and workflow is discussed and all the output settings as well. We’ll discuss and learn how to use all these options including 1 point edits and 2 point edits plus much more. A great trick is explained when using the still frame default duration preference setting and opening several still images to create a montage of images played back at a specific per frame duration along an edit timeline. The filmstrip feature is also covered and explained within this lesson.

Audio – 0:17
Here we look at the audio capabilities within Combustion such as how to import audio either with the audio control panel or the import/open dialog box. You’ll learn how to link audio to a layer and display the wave form within the timeline to easily align keyframes to match the audio.

Tracker – 1:30
The tracker is covered in-depth at first in a basic level to make sure you understand the options and controls such as the tracker mode, the reference options and the tolerance settings. Well first track paint objects to other objects and the background clip and then just to the background clip. Then you’ll learn to use the tracker to track one layer to another layers transformation including position, scale and rotation. Next we start looking at 4 corners pinning and tracking the four corners of one layer onto reference points on another layer. Tracking an emitter from a particle is explained and then we look at using the tracker with the Stabilize operators. 1-Point and 2-Point stabilization is explained in detail.

 
 
 
 
 
 
 

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