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Here is a detail description of the lessons & tutorials on DVD 2 of the Combustion Complete DVD set.
To view a full size screen shot from the DVDs click on any picture. The size and quality you see in the full size image is the size and quality of the video on DVD set.
 
DVD 2 - 5:50

Footage Library 0:06
We take a brief look at the footage library and explain its purpose and controls

Quick Capture 0:07
Would you like to capture footage directly in Combustion from your DV device? Well you can and here’s where you’ll learn how.

Capsules 0:55
Here we look at the new feature in Combustion 4 called Capsules. Capsules allow you to create custom nodes called capsules that can contain any number of operators and all keyframes to save and reuse over and over again. We will look at all the options including the control panel and how to expose what animation channels of the internal operators you want to expose. There are several capsules included with this DVD set including the Slave Capsules created by Ken LaRue. These Slave Capsules will allow you to control and affect multiple operators applied to multiple layers from one operator. Example, you have seven layers and you want to apply the same color correction to all of them and control all of them from one color corrector, it is now extremely easy thanks to capsules and these Slave Capsules included with this DVD set.

Parenting and Hinging 0:07
Here we take a look at the basic concept of the parenting and hinging options. You’ll also learn about the layers visibility options when working in a 3d composite.

Project 2 Dolphin Show 1:00
In this second project you’ll continue to learn not only about working in a 3D composite and 3D space but the lights in Combustion can add an extremely power visual effect. You’ll learn about all the lighting options including animating your lights properties and transformations. You’ll also create several 3D cubes and use noise operators to create interacting 3D objects directly in Combustion. You’ll start using null objects to give you further control of transformation keyframes and animating your camera. In the end you’ll have created an extremely dynamic composite using all of the tools and controls we have discussed up to this point.

Channel Operators – 0:35
Channel operators allow you to affect or control individual channels within any layer or footage instead of affecting the entire image. Example would be if you want to alter or change just the red channel, the alpha channel or just the hue channel. We’ll look at the benefits and options you have whether you are using a simple channel operator such as an invert or a very complex channel operator such as a Compound HSV Arithmetic operator.

Basic Paint -1:45
The paint tools in Combustion could be considered a program by itself. With the paint tools you have a full vector drawing program and many options from a raster paint program right in Combustion. In this first section we’ll look at all the different ways to create or apply a paint branch. The Paint UI is covered and all the creation tools and options will be discussed whether it is a shape tool or a brush tool.

Custom Brushes – 0:30
You can use the default brushed to create objects or create custom brushes from any image, paint or particle within Combustion. Here you’ll learn all the options and reasons you would want to create a custom brush.

Project 3 Create & Animate a Logo – 0:30
In this next project well use what we just learned to recreate a company logo with the paint tools and then animate the logo bringing much more life to the logo instead of having just a still flat image.

Text – 1:00
The text tools and options within Combustion paint tools are the same as when you apply an individual text operator. Here you’ll learn about all the great tools and controls you have over your text objects whether they are created within the paint tools or as an individual operator. You’ll also use the text tools to finish creating the logo we started creating in the previous project.

 
 
 
 
 
 
 
 
 

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